

That might all sound cliched but it’s the giant mounted sniper rifle on the arcade cabinet that puts this game above and beyond. There are even boss battles that the player must overcome! The game takes the player through multiple different scenarios including a football stadium, the busy streets of a city and even a level at night using night vision. You are an elite soldier wielding a sniper rifle and are tasked with taking down terrorists who have kidnapped the president’s daughter! Classic. "Silent Scope" boasts one of the most daring concepts for an arcade game. Everything about this game screams ‘80s buddy cop movie, and as such, it is one of the most unique arcade presentations of a game, light gun or otherwise.

The most popular version of the "Lucky and Wild" arcade cabinet was a sit down booth that truly sold the concept of driving a sports car while chasing down criminals. Of course, gamers are always wont to think outside the box, so it is possible for one player to focus on driving while the second player controls both guns. Player one must use a steering wheel, pedals and a light gun to control the character of Lucky. The biggest selling point is the arcade cabinet’s presentation and controls. The game was released in 1992 and has fun faux 3D graphics similar to SNES’ "Mode 7." Together they must take down six notorious criminals. Player two always controls Wild, a well-named surfer bro and adrenaline junkie. Player one always controls the character Lucky, a sophisticated gentleman about town.
Wii light gun games movie#
"Lucky and Wild" is an ‘80s buddy cop action movie in arcade form. Players are liable to get whiplash from how quickly the game transitions from one sequence to the next. Each game’s greatest asset is the insane progression of levels. "Area 51" and "Maximum Force" barely squeak onto the list for being basic solid light gun shooters. However, if you were quick enough, you could reach down to the start button to lob grenades and clear the enemies on screen. There were no additional buttons on the guns. The light guns typically attached to this cabinet were perfunctory at best and felt cheap to handle. You can collect power ups for better weapons as you traverse through an Area 51 infested with aliens or through exotic locales to take down terrorists.

When you shoot the enemies, they explode into a million little bits. Each game features digitized graphics that scream the '90s. Both of these games are like the peanut butter and jelly of light gun shooters. "Area 51" and "Maximum Force" were often packaged together into a 2-for-1 cabinet.
